Do you know anything about Legendary cards in Clash Royale, with the compilation of Legendary cards in Clash Royale below, 9Mobi.vn believe that you will grasp the types of Legendary cards available in Clash Royale as well as the power of these cards so that you can hunt and “against” these cards.
Before going to and learning about the Legendary cards in Clash Royale, you need to overcome many stages to be able to “own” yourself 1 Legendary card, to be able to win the victory, you need to have a “enough” amount of gold to upgrade troops when necessary, with tips
Legendary cards in Clash Royale
Currently, we have the following types of Legendary cards in Clash Royale:
1. Inferno Dragon
Troop Type: Air Troops
Summon: It takes 4 Elixir to summon Inferno Dragon.
Appearance time: 1 second after call.
Target: Attack both in the air and on the ground.
Range: 4 squares.
Hitting speed: 0.4 seconds.
Drawbacks: The movement speed is quite slow.
2. Princess
Type of troop: on the ground.
Summon: It takes 3 Elixir to summon the Princess.
Appearance time: 1 second after call.
Target: Attack both in the air and on the ground.
Range: 9 squares.
Hitting speed: 3 seconds.
Capable of firing 5 arrows at a time
Drawback: “paper” blood.
3. Sparky
Type of troop: On the ground.
Summon: It takes 6 Elixir to summon Sparky.
Appearance time: 1 second after call.
Attack target: Attack on the ground and cannot deal damage to soldiers in the air.
Range: 4.5 squares.
Hitting speed: 5 seconds.
Capable of dealing extremely large damage over a wide area.
Drawbacks: Slow movement speed is prone to “assembly”.
4. Lumberjack
Type of troop: On the ground.
Summon: It takes 4 Elixirs to summon Lumberjack.
Appearance time: 1 second after call.
Attack target: Melee and cannot be fought in the air.
Range: Melee.
Hitting speed: 0.7 seconds.
It is likely that when he dies, he will create a Rage spell (increase movement speed, attack speed) for teammates.
Drawbacks: Because they are melee soldiers, they are easily hit by air troops without a chance to resist.
5. Ice Wizard
Type of troop: On the ground.
Summon: It takes 3 Elixir to summon the Ice Wizard.
Appearance time: 1 second after call.
Target: Attack both in the air and on the ground.
Range: 5.5 squares.
Hitting speed: 1.5 seconds.
Capable of dealing extremely large damage over a wide area and slowing down enemies.
Drawbacks: The amount of damage dealt is not much, and there is little health.
6. The Log
Card type: Spell card.
Usage: It takes 2 Elixir to use The Log.
Attack target: Melee attack, unable to deal damage.
Allowed length: 3.9 squares.
Damage: 9.6 squares.
Capable of dealing damage along the way and causing blood loss to enemy buildings.
Drawbacks: Moving in a straight line should be easy to dodge.
7. Miner
Type of troop: On the ground.
Summon: It takes 3 Elixir to summon Miner.
Appearance time: 1 second after call.
Attack target: Melee and cannot be fought in the air.
Range: Melee.
Hitting speed: 1.2 seconds.
Ability to dig the ground to sneak up on opponents.
Drawbacks: easily overcome by large numbers of troops and in the air.
8. Lava Hound
Troop Type: Air Troops
Summon: It takes 7 Elixir to summon the Lava Hound.
Appearance time: 1 second after call.
Attack target: can only attack enemy structures.
Range: 2 squares.
Hitting speed: 1.3 seconds.
Has extremely good attack resistance, when Lava Hound dies, it will create 6 Lava Pup.
Limitations: Movement speed, attack speed is quite slow and cannot hit enemy soldiers.
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So we have just finished reviewing the Legendary cards in Clash Royale as well as learning about the ability of these cards in battles, hopefully through this article you can create reasonable tactics as well as how to avoid these Legendary cards, In addition, you can also own these Legendary cards for yourself with regular opening of Chests, you can refer to the article